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Back to Campus - Computer Life (Ziff-Davis)(1995).ISO
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cont12.txt
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1995-02-05
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How Virtual Reality Works
BOOK CONTENTS
Part 1 What Is Virtual Reality
Chapter 1 Welcome to Cyberspace
Chapter 2 A Quick History of VR
Part 2 Jacking In: Interfacing Senses With a Computer
Chapter 3 Vision/Sight
Chapter 4 Sound and Speech
Chapter 5 Tactical and Postition
Chapter 6 Biocontrollers
Part 3 Computer Power
Chapter 7 Agents and AI
Chatper 8 Mechanics of Virtual Worlds
Chapter 9 Authoring Worlds vs Playing Worlds
Chapter 10 Putting It Together
Part 4 Degrees of Experience
Chapter 11 Window on a World
Chapter 12 A Walk Through
Chapter 13 Immersion
Chapter 14 Video Conferencing
Chapter 15 Telepresence
Chapter 16 Augmented Reality
Part 5 The Real World
Chapter 17 Medical
Chapter 18 Architecture and Engineering
Chapter 19 Flight and VR
Chapter 20 Military
Part 6 Recreation
Chapter 21 Desktop VR Games
Chapter 22 VR Immersion Games
Chapter 23 Group Experiences
Chapter 24 Art and VR
Part 7 Scientific Visualization
Chapter 25 Astronomy and Physics
Chapter 26 Financial Data
Chapter 27 Air Pollution Studies
Part 8 Where Is VR Going?
Chapter 28 Education and VR
Chapter 29 Disabilities and VR
Chatper 30 The Future Plains of Cyberspace